Endings appear to be bugged in the current build (1.01b). The game always shows Carrefour endings in main mode, regardless of continue. This really annoyed me, so I investigated a bit. The problem seems to be in scene_Ending.dnh, line 81. bCarrefour is tested incorrectly, always setting it to true, so CF ending is always shown.
How to fix:
Go to the game folder and navigate to subdirectory script\title\scene\ending
Open scene_Ending.dnh with a text editor
At line 81, replace:
const bCarrefour = true || Difficult() == D_CRRF;
with:
const bCarrefour = Difficult() == D_CRRF;
This appears to fix the problem and correct endings now play in the main game. Hopefully this is fixed in a new update.
Incredible commitment to detail, unfortunately running it on wine (linux, so i cant fault you) I had an issue where my hitbox didnt work for half the bullets, so shou locked in ig. still, awesome job.
Sorry to say this, but the game looks cool, but it is unplayable on some computers such as the Dell Inspiron 3910, which I have. Most of the stuff in the game does not even show up correctly, nothing on the title screen shows up, the character you are playing does not show correctly, and they only show up halfway when you press left. So again, sorry to say this, but anyone who has a Dell Inspiron 3910 can just skip this game.
Aside from the major problem, this game is amazing!
The concepts for the characters, story, and gameplay are really well-made, and the graphics give it a great mix of looking like an official Touhou game and a fanmade Touhou game.
The game gives a VERY BIG vibe of Touhou 12: UFO, as the spells are hard to deal with at first and usually jumpscares you like how UFO is played for the first time.
The only main problem is, well, the obvious lag-- disabling the graphics and all makes it look dull and boring, and doesn't give it life.
Overall, I'd rate this game a ★★★✬☆. I hope you guys can find a way to fix the lag, don't give up!
sapphire panlogism is prob the best touhou fangame I have played, really good job!! <3 its a shame this game was a one-off bc id love to see more stuff worked on by this team, but thank you for your time and passion !!
Besides the visibility issues (pls fix the pastel color bullets they sort of blend in with the background) it's a very good game :) i love ummu so much
this is one of the best touhou games i've ever played but here's two thing i hate about it:
1.the lag, i know my pc isn't a beast but still the spellcards renders the game literally unplayable
2.the rain effect on the beginning of stage 1 (the one that fills the whole screen and not the background). not only it causes so much lag but it's also ugly yeah you can disable it in the settings BUT that also turns the backgrounds into a static image which isn't cool at all
anyone knows how to fix the screen size. loll. also, the game is cool. very interesting characters like hecatia and shou. nice work. Its also kinda hard. just what I wanted. (least that's for me)
However, I found in internet that can be fixed by intalling some sorce of visual software or something, I think what I'd seen was C++... well, I'm not really sure. Unfortunately, even installing that thing, I couldn't run the game, what a pitty.
really nice game! hopefully some updates are coming soon that improve bullet visibility, but this game is pretty generous with resources so its not even that annoying during normal play
The droplet system is a bit annoying since the fairies turn blue after a moment, and the fact that they can’t be picked up by the poc is inconvenient. The stage 5 boss’s attacks are extremely blind-run killing, and I wish they were telegraphed a bit better. Also, my game crashed when I reached the final boss’s finale, which hadn’t happened when I tried clearing the game with continues.
I downloaded the game's file and all but whenever I try to launch the game it crashes immediately and I can't play, if you have a solution I'll gladly take it, because I already tried to reinstall the game :(
I love it, but for some reason whenever something cancels a bullet or i bombed, It's super laggy, like 0.5fps. It might be my problem so i guess just give me tips to improve it, either way I really love It, the ost, the desifn, a lot of it. Very Awesome!
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Bugged endings in 1.01b
Endings appear to be bugged in the current build (1.01b). The game always shows Carrefour endings in main mode, regardless of continue. This really annoyed me, so I investigated a bit. The problem seems to be in scene_Ending.dnh, line 81. bCarrefour is tested incorrectly, always setting it to true, so CF ending is always shown.
How to fix:
Go to the game folder and navigate to subdirectory script\title\scene\ending
Open scene_Ending.dnh with a text editor
At line 81, replace:
const bCarrefour = true || Difficult() == D_CRRF;
with:
const bCarrefour = Difficult() == D_CRRF;
This appears to fix the problem and correct endings now play in the main game. Hopefully this is fixed in a new update.
Incredible commitment to detail, unfortunately running it on wine (linux, so i cant fault you) I had an issue where my hitbox didnt work for half the bullets, so shou locked in ig. still, awesome job.
i like the game its fun to play and love the ocean themes
It says "Shader compile failed". How do I fix this?
Sorry to say this, but the game looks cool, but it is unplayable on some computers such as the Dell Inspiron 3910, which I have. Most of the stuff in the game does not even show up correctly, nothing on the title screen shows up, the character you are playing does not show correctly, and they only show up halfway when you press left. So again, sorry to say this, but anyone who has a Dell Inspiron 3910 can just skip this game.
It’s probably your video card or graphics driver not working probably, try fix and update those then try again.
very cool. like the grandma mother.
btw. screw Padma.
d3dx9_43.dll エラーのせいでずっと起動できなくて悲しいです
どなたかど教えてください
お願いします
it keeps giving me access denied errors
Aside from the major problem, this game is amazing!
The concepts for the characters, story, and gameplay are really well-made, and the graphics give it a great mix of looking like an official Touhou game and a fanmade Touhou game.
The game gives a VERY BIG vibe of Touhou 12: UFO, as the spells are hard to deal with at first and usually jumpscares you like how UFO is played for the first time.
The only main problem is, well, the obvious lag-- disabling the graphics and all makes it look dull and boring, and doesn't give it life.
Overall, I'd rate this game a ★★★✬☆. I hope you guys can find a way to fix the lag, don't give up!
I LOVE THIS GAME!!!!
the ost so good!!
Thank you for patching the ending bug, I initially thought it was a coincidence before it happened a second time
sapphire panlogism is prob the best touhou fangame I have played, really good job!! <3 its a shame this game was a one-off bc id love to see more stuff worked on by this team, but thank you for your time and passion !!
THIS GAME IS FUCKING AMAZING!
This game is very well made.
Also these new chars and patterns are amazing.
The graphics constantly freeze up in fullscreen mode, making it unplayable...
:baldma:
sapphire pansexualism
Besides the visibility issues (pls fix the pastel color bullets they sort of blend in with the background) it's a very good game :) i love ummu so much
this is one of the best touhou games i've ever played but here's two thing i hate about it:
1.the lag, i know my pc isn't a beast but still
the spellcards renders the game literally unplayable2.the rain effect on the beginning of stage 1 (the one that fills the whole screen and not the background). not only it causes so much lag but it's also ugly
yeah you can disable it in the settings BUT that also turns the backgrounds into a static image which isn't cool at allWould love a release of the soundtrack as a standalone album! Excellent work!
anyone knows how to fix the screen size. loll. also, the game is cool. very interesting characters like hecatia and shou. nice work. Its also kinda hard. just what I wanted. (least that's for me)
You can use CTR+Enter to go into full screen
Does anyone know how to fix the 0xc000007b error?
Niether can I, sorry for that...
However, I found in internet that can be fixed by intalling some sorce of visual software or something, I think what I'd seen was C++... well, I'm not really sure. Unfortunately, even installing that thing, I couldn't run the game, what a pitty.
nvm fixed it, I just downloaded directx
really nice game! hopefully some updates are coming soon that improve bullet visibility, but this game is pretty generous with resources so its not even that annoying during normal play
The droplet system is a bit annoying since the fairies turn blue after a moment, and the fact that they can’t be picked up by the poc is inconvenient. The stage 5 boss’s attacks are extremely blind-run killing, and I wish they were telegraphed a bit better. Also, my game crashed when I reached the final boss’s finale, which hadn’t happened when I tried clearing the game with continues.
The Itch app won't let me install it?
My game crashed after stage 5 boss dialogue :( Anyone else had the same issue?
Yes, my sister had the same issue.
I downloaded the game's file and all but whenever I try to launch the game it crashes immediately and I can't play, if you have a solution I'll gladly take it, because I already tried to reinstall the game :(
I love it, but for some reason whenever something cancels a bullet or i bombed, It's super laggy, like 0.5fps. It might be my problem so i guess just give me tips to improve it, either way I really love It, the ost, the desifn, a lot of it. Very Awesome!
This is great!
That was really nice.
yoooo very awesome
Very solid game with great gameplay. I like it's original mecanic while keeping the lore of the series. Simple yet fun to play-!
I cant get passed the language screen, I guess i found the hardest level :(
The final boss theme... luvs, absolutely stunning! Easily one of the best fanmade touhou games I've played.
fantastic -ign
omg, this is epic!